Stars
Adds a blinking shader-based starfield to your scene.
<Stars
radius={100} // Radius of the inner sphere (default=100)
depth={50} // Depth of area where stars should fit (default=50)
count={5000} // Amount of stars (default=5000)
factor={4} // Size factor (default=4)
saturation={0} // Saturation 0-1 (default=0)
fade // Faded dots (default=false)
/>